Post by MSBNYY on Feb 27, 2007 7:52:50 GMT -5
Suppose someone trades ARod for Antonio Osuna. In such a case, the guy getting ARod will likely have pissed off the other 11 members of the league, and rightfully so. The person getting Osuna also will have pissed off the league due to stupidity.
Since there is no salary cap or luxury tax in fantasy baseball, if trades are made, then it is expected to be value for value.
While no trade can be perfectly even, and someone will get the better of the other, there are trades that are so lopsided that they shouldn't be allowed.
Since this is mostly a self policing league, whether a trade goes through will be up to the people who aren't involved in the trade.
Last year, with 12 people in the league, the rule was that if 4 people protested, then I make the call. I would let each of the participants defend the trade, and the four people would say why they are protesting, and then I would make the judge. The burden of proof is on the people saying why the trade should NOT go through.
However, if 5 people protested last year, the trade is automatically done, no matter what I think.
Understand that my preference is to let trades go through. As long as there is value for value, I really won't stop it. So if someone trades Jeter for ARod, I'll allow it, even though I would never give up ARod for Jeter one for one.
Remember though, if you make a trade, and an equal number of players are not swapped on each side, you have to waive the right number of players to make sure your roster is back to 25. AND, the guy giving up more players gets a free transaction on the waiver wire.
EXAMPLE--Team 1 sends 3 players to Team 2 for 1 player. Team 1 will have to waive 2 players as part of the trade, and Team 2 will be able to pick up 2 players after the trade is completed, without being penalized for his weekly transaction.
If you are in the position of Team 1, do not make the stupid mistake of waiving your players before the trade goes through.
You will see that you can waive the players within the transaction, which means that the players you choose to waive will be kicked off your team ONLY if the trade goes through.
As for the protest period, once a trade is made, a 48 hour clock begins. You have that amount of time to protest. If you get the 5 protests before, the trade is automatically killed. If 4 protests are made, I'll make the ruling. Otherwise, the trade goes through.
Since there is no salary cap or luxury tax in fantasy baseball, if trades are made, then it is expected to be value for value.
While no trade can be perfectly even, and someone will get the better of the other, there are trades that are so lopsided that they shouldn't be allowed.
Since this is mostly a self policing league, whether a trade goes through will be up to the people who aren't involved in the trade.
Last year, with 12 people in the league, the rule was that if 4 people protested, then I make the call. I would let each of the participants defend the trade, and the four people would say why they are protesting, and then I would make the judge. The burden of proof is on the people saying why the trade should NOT go through.
However, if 5 people protested last year, the trade is automatically done, no matter what I think.
Understand that my preference is to let trades go through. As long as there is value for value, I really won't stop it. So if someone trades Jeter for ARod, I'll allow it, even though I would never give up ARod for Jeter one for one.
Remember though, if you make a trade, and an equal number of players are not swapped on each side, you have to waive the right number of players to make sure your roster is back to 25. AND, the guy giving up more players gets a free transaction on the waiver wire.
EXAMPLE--Team 1 sends 3 players to Team 2 for 1 player. Team 1 will have to waive 2 players as part of the trade, and Team 2 will be able to pick up 2 players after the trade is completed, without being penalized for his weekly transaction.
If you are in the position of Team 1, do not make the stupid mistake of waiving your players before the trade goes through.
You will see that you can waive the players within the transaction, which means that the players you choose to waive will be kicked off your team ONLY if the trade goes through.
As for the protest period, once a trade is made, a 48 hour clock begins. You have that amount of time to protest. If you get the 5 protests before, the trade is automatically killed. If 4 protests are made, I'll make the ruling. Otherwise, the trade goes through.